Game is something for men, especially young men. This kind of concept has been prevalent ever since game industry prospered. However, the concept is changing and the changes were made by a company: Nintendo. With its powerful characters such as Super Mario, Link from the Legend of Zelda, Nintendo was the most famous and popular game company until early 2000. However the dominan
game industry relatively later than the others. To analyze Nintendo's competitors, it is better to understand the history of home console industry.
II . 4. History of video game console industry
The history of game console industry, which started in 1970s, can be divided into seven generations till now based on technology and trends. The birth of home console happened in
1. Game market and distinctive features
The computer and video game industry (formally referred to as interactive entertainment and generally as the games industry) is the economic sector involved with the development, marketing and sale of video and computer games. It encompasses dozens of job disciplines and employs thousands of people worldwide.
♦ Factors which was improving Korean Game Industry
In 1970 and 1980, arcade games were took advent of Korea, and then late 1980 and early 1990, video games were introduced. These trend effected to on-line game in late 1990, and mobile-games in early 2000. These expansion and change became basis of the Korean game industy improvment. We will draw factors between social factors and technica
1. Smart phone market grow continually
2. Android & iOS game market grow continually
3. Strong financial structure gamevil & comtus
2007년 Listed on the KOSDAQ
2008년 Launched mobile games on Apple App Store for iPhone/ iPod touch2009년 Launched mobile games on Google Android Market
GAMEVIL® is a premier mobile game publisher located in Los Angeles, USA a