□ Structuring resources for learning in practice(실행에서 학습을 위한 자원의 구조화)
○ 도제제도 : 장인-도제 관계
- 프랙티스에 있어 master장인의 역할은 놀랍게도 시간과 장소 모든 영역에서 다양함.
- 특정한 장인-도제 관계는 도제제도 학습의 모든 곳에서 동시에 있는 특성은 아님.
* Yucatec 조
Ⅳ. Method
1. conceptualization
1) Independent variable
➀ Gender
Male / Female
➁ Average time of using internet per a day
Not use / Less than 1hour / 1hour-2hour / 2hour-3hour / More than 3hour
2) Dependent variable
➀ Degree of Learning political informaion by using internet.
➁ Experience of participating On-Line Poll
➂ Experience of participating
learning process. Source data is present in the embedded objects and students do not have to do anything in order to learn. They just have to be there.
1.4.2. M-learning (Mobile learning)
Education anywhere at any time relies on mobile devices such as cell phones, PDAs, MP3 players, notebook and tablet PCs. All participants can build social network and knowledge web base by using mobile devices
learning process. Source data is present in the embedded objects and students do not have to do anything in order to learn. They just have to be there.
1.4.2. M-learning (Mobile learning)
Education anywhere at any time relies on mobile devices such as cell phones, PDAs, MP3 players, notebook and tablet PCs. All participants can build social network and knowledge web base by using mobile devices
participation of both players and spectators, sport industry aims at maximizing its economic profits and social effects. To achieve these goals, business, media, and politics cooperate on the basis of interdependence. Companies such as Nike, Adidas, Puma and etc. are doing businesses in the industry.
Adapted from wikipedia
2) Business situation
(1) The industry (US & Korea)
US, the well-kno