reallifeand work (parks, games)
Esthetic—immersion in cultural experiences (art, nature)
Passive entertainment occurs when people simply absorb an experience through their senses without much participation; this occurs when viewing a performance, listening to music, or reading.
Educational entertainment requires the active engagement of the person’s mind, the type of involv
Status report 1: Industry/Company review
Description of industry
Trends in the Smartphone market are constantly changing. This is the beginning of “Smart Life Revolution” which enables information gathering, personal tasking, building a social relationship, leisure activities just by using Smart-Phones. Nowadays, it is possible for us to search and share information, and deliver our me
and modernization, once fast food was indispensable and many restaurants offering fast food and takeout services opened all over the world including Korea. Since that time, people had started to seek for food which is immediately available regardless of its ingredients. But after experiencing a rapid change and having the better quality of life, people started to have deep interests in their hea
and reporting, tools for multidimensional data analysis (online analytical processing), and data mining.
Online analytical processing (OLAP), or multidimensional data analysis, allows businesses to view a single data in multi-dimensions. Some of the dimensions would be sales regions, cost, and time. Actual example of using online analytical processing would be combining data about products and
□ Analysis of Information System
1. Bus information System of TOPIS
1.1 Explanation of BIS
As one of the activities of Seoul TOPIS, and the actual focus of our project, TOPIS manages the operation of buses within Seoul. Bus Information System, or BIS, is the system that collects real-time condition of bus operations to provide useful information to the bus companies and citizens. The systema