developed for meeting demand, and how to effectively use promotional strategy to boost and maximize recognition. This proposal consists of an analysis of a survey that serves as a guide to which country to choose, which game product to develop, including productdesign and promotional mix that should enter the market.
1.1 Analysis of Survey
We conducted a total of sixty individual surveys. T
■ ProductDesign의 절차
1. Concept Development
① Product architecture
- market opportunities 와 경쟁사의 움직임, 기술적 가능성들, 생산에 요구 되는 것들에 대한 정보가 잘 혼합되어져서 신상품의 architecture를 정의하는데 사용된다.
② Conceptual design
③ Target market
2. Product Planning
① Market building
② Small-scale testing
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design. Moreover, its mobile phone is appropriately priced to all types of customers worldwide. It aims to be the first in market share in both of developed and developing countries.
By releasing various products for appropriate times and places, Nokia spreads assault marketing. In fact, it has hundreds kind of product and sells different product suited for each market. Especially Nokia shows s
2.4. Bonjean Curve
많은 학생들이 Bonjean Curve 에 대해 답을 하지 못하였다고 하셨다. 우리 조원들도 이 문제에 대해 거의 답을 하지 못하였다고 했다. Bonjean Curve는 부력의 개념이다.
그림 Bonjean Curve
임의의 수선에서 횡단면의 면적은 Simpson's 1st Rule 같은 방법으로 구할 수 있고 이를 수선변화에 따른 곡
Result: Nearly eliminated surprises during development.
Modular Design
Modular products can be manufacturer in “pieces and parts” from a variety of manufacturers.
▶Reduces the risk of supplier dependency.
▶Increases customer choice in terms of options.
▶Creates opportunity for niche competiters.
Customer information is used in planning:
Product - design of goods and ser