of Medicine, DongGuk University
︳Abstract ︳
Many new movies are now released as a 3D version and a number of electronic companies produce 3D TVs. In spite of the excitement this technology gives us, people often complain adverse physical symptoms such as dizziness, nausea and ophthalmalgia after watching 3D movie. Therefore, this study discusses the effectof 3D media on the
Korea's leading entertainment company
Operating in a broad spectrum of entertainment fields
Sole distributor of films made by Paramount Pictures and DreamWorks
Many kinds of windows
The second distribution channel of raising additional sales
after watching movie.
Effect economies of scale
Acquiring the bargaining power
With cable TV company, IPTV
Short-te
of Korean movies
Expansion of CGV
Penetration into Home Ent.
Penetration into the CATV Penetration into the Art performance
Future property of Value creation
Movies are kinds of services
Movies’ value determines
when viewers watch ones
Elasticity of high demand
A Character ofMovies is
non-objective
Consumption ofMovies has
a character of luxury object
Effect
Com
of a lesson.
Teacher: Good afternoon class! How are you doing today?
Can you guys tell me things what you’ve done the previous day?
Student 1: Good afternoon teacher! I watched spider movie with my sister ?
Teacher: Wow spider movie~ it sounds very interesting!
Student 2: I at
I. 개요
영화 산업은 이제 예술의 한 장르라고 보기 보다는 거대한 엔터테인먼트 산업으로 변화했다. 2010년 기준, 전 세계의 극장매출은 250억 달러에 이르고 해마다 10% 정도의 성장을 보이고 있다. 이러한 거대한 영화산업이 세계경제와의 관계와, 미치는 영향을 조사해보고자 영화의 제작과 흥행을