Brief point
1. Smart phone market grow continually
2. Android & iOS game market grow continually
3. Strong financial structure gamevil & comtus
2007년 Listed on the KOSDAQ
2008년 Launched mobile games on Apple App Store for iPhone/ iPod touch2009년 Launched mobile games on Google Android Market
GAMEVIL® is a premier mobile game publisher located in Los Angeles, USA a
game from midnight to 6 a.m. of the next day, and its object is to reduce internet use of adolescent and to prevent them from being addictive to the internet. If this bill approved by plenary session of the National Assembly, it will be carried out on November, 2011. In the beginning, the use of PC on-line game will be limited, but the range of bill will be expanded to mobile game in two years.
Game has brought on profound impact on its users over the past few years. Unlike traditional arcade games, which had more emphasis on the completing and/or competition within the game, social media games have more emphasis on inter relationship between users and sustainability of the relationship. We believe the profound impact it has on its users and the medium it is based on(on-line and mobile)
game`s addictive
4. Michael Poter’s 5 cause
Michael Poter’s 5 cause
Threat of
Potential incoming
firms
Inrush of
major companies
Negotiation power
Of buyer
Many
Similar game
Negotiation power
Of supplier
High market share
Of Kart rider
Threat Of
Substitution goods
increase portable
game and
mobile game
Competition
New game
launc
contents and services, primarily through content-specific portal sites that it operates, including Melon, GXG, Cizle, and June. Melon is a music portal operated by the company’s consolidated subsidiary, which provides wireless access to a range of digital music contents.GXG are 3D mobile games that subscribers can download to mobile phones and other wireless devices equipped with