learning tools for people to learn various skills and knowledge. It is called ‘G-learning project’ and few games are selected and proved that it has great effects on people to learn various knowledge and skills. In this report, we are going to select three games that are popular among people in diverse ages and find out how these games influence language learning. Carefully chosen games are c
Learning
e-Learning은 SK Networks가 2007년(4월 1일)부터 시행한 사내 on-line 교육으로서, 직원들의 교육이 세분화, 전문화 되어 나타나는 단점을 보완하고 직원들의 다양한 교육욕구를 충족시키기 위해 실시한 제도이다. 사이트 내부에 다양한 교육 콘텐츠(약 2000여 개)가 있으며 사원들이 개인에게 알맞은 교
Body : The actual conditions of Korean language used in media
1) Abuse of lownwords
The world is more closer and closer. This situation is unavoidable, and culture exchange is increased. Our culture is polluted and discolored by culture change. In particular, Korea's newspaper, publication, broadcast and Internet abuse loanword. We examine the example and learn about 'The abuse of loanword.
Company name
: TLP Korean (Talk Learn Play Korean)
Meaning of company name
: show that the process of online learning can be more effective and fun comparing to traditional way of studying in class
Our Business
- Korean language online coaching program.
- Revenue model: mix subscription and advertising.
중략
Section2. TLP’s Service
2) Online conversations
with nat
learn to be happier.
OK. So we all know it is like to feel happy. Right? But how do we measure happiness? One common method psychologists use is interviewing people. First, we ask them questions to find out how happy they are - how happy they feel in general. Then we gather information about them, like their age, health, income and so on. We use all of this data to determine the most common ch