1. Introduction
Our group will present the two theories on Ardono and Benjamin’s’ explanation about the difference between the concepts of imitation. Also, we will talk about our conclusion from these explanations and how we concluded the imitation in positive effects that can be explained based on our topic, fashion.
2. Phenomenon of Fashion Industry
1) Present state of fashion industry
of diversions such as games and the satisfaction derived from playing them. This chapter presents an overview of games and gambling because they play an important role in generating revenues around the world.
Entertainment refers to live and mediated performance experiences such as a concert, dance, or drama, including the pleasure received from viewing comedy or magic
Recreation consists of ac
Ⅲ. Subjects for Study
Conducting questionnaire was notified in advance about. And We explain the contents, Associated with personality characteristics and emotions were measured. Instructions of the same information that was stated on the questionnaire.
All the questionnaires for this study were prepared at a lecture room after class hours. Notice was given to students that respondents
Ⅰ. Introduction
As a pervasive part of modern life, the Internet has become an important part of the human life. People can effectively acquire information and solve many daily problems through the Internet, such as shopping and taking online courses. As Internet use has become dramatically popular among adolescents, the world of the Internet became the principal information source and plac
1. Introduction of the organization
A. Purpose of foundation
Korea Minting and Security Printing & ID Card Operating Corporation (KOMSCO), established with full investment from the central government under special law in 1951,was founded to manufacture currency in the Republic of Korea.
B. Main function
Its major function is to manufacture the banknote, coin, national bond, various securities