and acquiring proper skills in the English language due to poor teaching methods and customs which are based on strict educational tradition and has been passed down for decades. While such methods may have its strengths, in many cases it is no-longer considered efficient teaching methods, for the most part, due to the fact that most Korean English teachers over-emphasize the importance of readin
and work (parks, games)
Esthetic—immersion in cultural experiences (art, nature)
Passive entertainment occurs when people simply absorb an experience through their senses without much participation; this occurs when viewing a performance, listening to music, or reading.
Educational entertainment requires the active engagement of the person’s mind, the type of involvement that
◆ Purpose of the test
Select and diagnosis a child who represents poorness and difficult at reading, writing, math. And Acquire information needed for establishing and applying to educational program for them.
◆ Age for subject
age of five ~ fourteen
① Norm-referenced test (규준참조검사)
: Comprehend section and level that represents difficult
② Individ
and situations. A ubiquitous learning environment is any setting in which students can become totally immersed in the learning process. So, a ubiquitous learning environment is a situation or setting of omnipresent education. Education is happening all around the student but the student may not even be conscious of the learning process. Source data is present in the embedded objects and students
and situations. A ubiquitous learning environment is any setting in which students can become totally immersed in the learning process. So, a ubiquitous learning environment is a situation or setting of omnipresent education. Education is happening all around the student but the student may not even be conscious of the learning process. Source data is present in the embedded objects and students