1. Leisure as Big Business
Changing demographics
11th largest industry profits in 2006
Annual revenues of over $100 billion
Triad—amusement, entertainment, recreation leisure activities
Entertainment content—live performances (theatre, musical concerts), interactive experiences (recreation, amusement parks, travel, gaming) and media (m
1) Newsworkers’ distrust of and disputing of individuals who propagate a point of view
2) Conflicts between professional norms and business norms
3) Conflicts between professional norms and entertainment norms
4) Controlled competition among newsworkers and among news organizations
5) The structure of television news messages
Considered these factors suggest that television news organiz
Euro Disney: An America in paris
Service marketing
1. What business in Euro Disney in? And what is the market?
Euro Disney is in the entertainment business or more specific the theme park business. The main market is kids since Euro Disney is all about the Disney characters. But Euro Disney also tried to make a resort so the aim is more towards families and maybe not kids exactly. Kids
as a result of the interaction of business norms and
!
professional norms, newsworkers who are based
in the organization itself and whose contact with newsworkers
in competing organizations is limited in duration are likely to see
their organization in competition with other organizations
the entertainment norms embodied in television’s appearance
#
of performance notion shou
Players Case (1999):
Memory Stick Walkman vs. VAIO music clip
No cooperation/resource sharing.
Both products of Sony were inferior to
iPod and neither was successful.
Two different DNAs
Masaru Ibuka:
An engineer; enjoyed playing with technology.
Struggled to develop experimental technologies.
Akio Morita:
A born entrepreneur.
Entered entertainment business.