Content Technology)라는 용어로 집약해서 표현할 수 있다.
1. CT(Culture & Content Technology)를 통한 문화와 기술의 융합
CT(Culutre & Content Technology)는 IT에서 비롯되었으나 문화산업의 영역 안으로 들어오면서 독특한 자기 특성을 가지는 새로운 퓨전(Fusion) 개념으로 변화하고 있다.
2. 문화산업 구조의 변화와
Ⅰ. Introduction
What are you usually doing when you have break time? Almost everyone might answer to go movie, musical or listen to music. It is all related to cultural things. For example, according to Korean movie statistic, last third-quarter moviegoers found a total of 51,330,000 people. It is the best record on third-quarter period. Like this, culture is getting essential in our lives.
cultural trip, or material exhibition. For example, the library operates a storytelling program where little children are introduced to the world of picture books to get used to reading books and find pleasure in it. Foreign cultural trip program is to introduce cultures, manners and customs in several countries abroad in cooperation with foreign embassies stationed in Korea, read traditional fai
library news and event, and POSTECH research contents
Inside of the future library
① Open and unimpeded place
→ few inner wall & lots of windows
② Academic space(X) Cultural space(O)
③ High-technology equipments :
3D screen, touch screen, etc.
④ Examples :
Jose Vasconcelos Library (no walls between floors)
Seattle Public Library (seems like a book cafe)
cultures where conflict is a pattern of expected behavior, and conflict is, therefore, ordinary, routine, and reasonable.
2) Five Major Factors
2-1) Newswoker Distrust and Dispute
Tuchman(1978) argues that the pattern of newsgathering typically leads to support for the status quo. However, Altheide(1984) argues there is a tendency for journalists to cast themselves in opposition to the foc