will create a selling opportunity
Customers can be encouraged to buy with AR offers
Customers can be lured inside the stores
/ AR inTourism /
Tourism is accountable for 30% ofthe world’s exports of services, 6% of overall exports of goods, andisthe basisofthe service culture in many societies.
* * *
Countries such as China have shown they are willing to spend in excess of £
games about 1.5 days per week. Forty-five percent of people chose simulation astheir favorite genre, and forty percent chose role-playing. The favorite game companies that many people use, according tothe survey, are NCsoft and Blizard. Two-thirds of those surveyed chose graphics asthe primary reason for choosing game, and next wasthe storyline ofgame. Usually, people play games in PC caf&
of video games. For Nintendo the hardest time was 2003. Nintendo firstly in its history couldn’t make the end meet. After a few years, Nintendo regained its previous status as a dominant player inthegameindustry. There were two smash hits that brought the tremendous success to Nintendo: Nintendo DS and Wii. There are certainly some reasons that made Nintendo so successful. This paper will co
Game boy, Famicom, and Super Mario Bros.
Nintendo is a successful video game company now. Moreover, Nintendo hasthe largest net profit per single employee inthe world; it is even larger than thatof Google or Goldmansachs . Much to everyone's surprise, Nintendo started as a handmade hanafuda cards company at first. Thisinteresting history of Nintendo will be introduced briefly inthe next pa
And it focuses on the relationship between current assets and current liabilities. With it, Creditors and analysts evaluate a company's short-term financial strength.
1.1. cash ratio
it is a means to measure the adequacy of available cash. Without cash, even a profitable business will fail.
It is computed as below :
※General
High Cash ratio means thatthe company has enough l