mobile OS market is an example of multi-homing structure with multiple platforms. Between mobile handset makers and customers, there are several mobile OS’s including Apple's iOS, Google's Android and others. Devices can receive multiple OS updates over its lifetime once OS’s are installed.
The mobile OS market share has changed significantly. In 2006, Symbian had the majority of the market
Manufacturers
Samsung, Apple
Content Provider
3rd parties (restaurants, etc.)
Location Provider
Telecommunication companies (KT)
LBS Provider
Groupon, Foursquare, etc.
An active service requires the mobile handset owner to request or demand a location service
A passive service is where the handset owner gives permission for trusted 3rd parties to locate their whereabouts.
mobile as the definitive mass market entertainment platform of the world. GAMEVIL is currently listed on the KOSDAQ Market (Ticker: 063080, Bloomberg: 063080:KS, Reuters: 063080.KQ) .
2. Major features - Gamevil
Gamevil has been frontier in the mobile game industry by adopting various ‘World firt’s mobile game to rotate the handset during game play and the first game to send messa
1. 들어가며
안드로이드(Android)는 세계적 인터넷 기업인 Google이 주도하는 OHA(Open Handset Alliance)에서 개발한 GPOS(General Purpose Operating System, 범용OS)로 스마트폰, 넷북, MID(Mobile Internet Device) 등 다양한 단말기에서 사용되고 있는 개방형 운영체계이다.
주로 스마트폰에 적용되고 있으나 스마트폰의 주요
mobile setting.
1.2. Background of Location-Based Service
1.2.1 LBS Market Growth
With the increasing rate of Smartphone penetration, mobile information services using personal information is becoming progressively important. As global Smartphone penetration increases, 80% of Smartphone users are expected to use LBS (by 2013) and the global market for mobile LBS will increase from $2.1 billio