Ⅰ. Assessment
1. Type of the family
☞ Single-parent family
2. Structure and relationship of the family
3. Dimension of health
① Biophysical
· Illness
- Alcohol abuse ┌ Period : for a long time
*The alcoholic problem started before marria
• Let's get pizza delivered!
피자 배달해서 먹자.
• I'm beat.
피곤해.
• Tom, isn't it?
탐 맞지?
• It doesn't seem reasonable.
타당하지 않아 보입니다.
• It's not appropriate.
타당하지 않습니다.
• What types of food are served in Cuba?
쿠바에선 어떤 종류의 음식들이 나와?
• Let's study together when w
〔1〕Our main goal
(1) Formalize HJC case as the company's inevitable decision which intends to expand into foreign market.
(2) The reason why HJC chose wholly owned subsidiary in US
(3) The core competency of HJC
〔2〕 HJC introduction:
Since 1971, HJC has specialized in manufacturing motorcycle helmets exclusively. The combination of this extensive specialized manufactur
① Bicycle demand is affected by technological changes,
diffusion and short life cycles.
② These factors control the progress and guide the trends in the industry.
③ Mass-production, the age-old belief is now being
replaced by mass-customization.
World Imports.
USA continues to be the largest importing country. The country during the period registered a growth of 9.83 per cent.
Many people see movies as simple escapist entertainment with little redeeming value. However, movies reveal a lot about a society. By viewing them, people learn about a country's values and social structure.
First of all, movies give insight into what values are important to a country. Characters' actions show clearly what societies esteem and what they look down upon. For example, in Korea, fa
1. Game market and distinctive features
1) Definition
The computer and video game industry (formally referred to as interactive entertainment and generally as the games industry) is the economic sector involved with the development, marketing and sale of video and computer games. It encompasses dozens of job disciplines and employs thousands of people worldwide.
2) sales
The tw
2. 예문과 함께 보는 필수 200 어휘
TOEIC VOCABULARY
(1) launch : (사업 등을 ) 시작. 착수하다
She is launched on a new business.
(그녀는 새로운 사업에 착수하고 있었다.)
(2) merge : 합병하다. 합체시키다.
The two companies were merged in the new company.
(이 둥 회사는 합동하여 새 회사를 만들었다.)
(3) takeover : 인수
I j
Chapter 1. New Challenges
Part 1
Living in the U.S.A.
미국에서의 생활
size
크기
It is difficult to really experience or "feel" the size of the United States, even when you know the actual number of miles from coast to coast. To get the full impact you should realize, for example, that it takes forty-eight hours (two entire days and two long nights) to travel by train from Chicago t
1. 탈산업화와 불균형의 심화
1980년대 들어오면서 경기침체와 인플레이션이 동시에 나타나는 '스태그플레이션(stagflation)' 현상은 사라져 가고 있었다. 그 대신 1970년대에 시작된 또 다른 불리한 경제적 경향들이 새로운 문제로 등장하고 있었다.
그러한 새로운 문제들의 하나가 탈산업화 (deindustrializat